Commerce Graph · Research Note · Toys & Games

Toys Games trends in India

Demand for Toys & Games runs deepest in Bangalore and Jaipur, but the real unit-economics surprise lies in tier-3 cities where AOV triples and prepaid share hits 72%.

AS OF 11 JUL 2026 · SOURCE: SHIPROCKET NETWORK — TRENDS (LAST 30 DAYS) · N ≈ 3.62 L ORDERS/MO
Orders / mo
3.62 L
▼ 5.5% MoM
AOV · tier-1
₹1169
RTO · tier-1
10%
→ 32% tier-3
Prepaid · t1
66%
Top market
Bangalore
Key takeaways

India's Toys & Games category is no longer a metro-only play. Shiprocket shipment data across millions of orders reveals a demand map that stretches well beyond Bangalore and Delhi, with tier-2 hubs like Jaipur and Lucknow commanding meaningful order volumes and tier-3 districts like Khorda and Raigarh quietly generating basket sizes that dwarf their metro counterparts.

The category logged 445,766 orders in April 2026 alone, but by June that figure had contracted to 361,559 — a seasonal rhythm sellers ignore at their margin's peril. Layered on top is a steep RTO gradient: a manageable 10% in tier-1 cities climbs to 32% in tier-3, even as those same tier-3 buyers pay upfront at a 72% prepaid rate. Understanding these crosscurrents — high AOV, high prepaid, high RTO — is the central analytical challenge for any brand scaling in this category.

Figure 1
Monthly order volume — Toys & Games
3.60 L3.80 L4.00 L4.20 L4.40 L4.60 L4.46 L3.62 LJan 26Feb 26Mar 26Apr 26May 26Jun 26
Orders on the Shiprocket network, Jan 26–Jun 26. Current partial month excluded.
Figure 2
Unit economics by city tier
AOV
₹1,169Tier-1₹1,573Tier-2₹3,415Tier-3
RTO RATE
10%Tier-121%Tier-232%Tier-3
PREPAID SHARE
66%Tier-167%Tier-272%Tier-3
AOV in ₹; RTO and prepaid as % of orders. Tier averages across the network.
Figure 3
Top markets by order volume
Bangalore100Delhi83Mumbai71Hyderabad70Pune46Chennai36
Relative order volume, indexed to the leading tier-1 city = 100.

Toys & Games Demand Landscape: Which Cities Lead by Tier

Bangalore sits at the apex of tier-1 demand with an index score of 100, followed by Delhi at 83 and Mumbai at 71. Hyderabad (70) and Pune (46) round out the mid-tier of metros, while Chennai (36) lags significantly — a reminder that southern metros are not monolithic in their appetite for this category.

In tier-2, Jaipur dominates at 100, with Lucknow close behind at 84. Nagpur (62) and Indore (61) form a competitive mid-band, and Coimbatore (57) and Patna (54) signal that demand is geographically distributed rather than concentrated. For tier-3, Khorda in Odisha leads at 100, followed by Raigarh-MH at 74 — both outperforming more recognisable names. Jhajjar (49), Aurangabad-MH (47), Kanchipuram (40), and Sonipat (38) complete the tier-3 picture.

The key strategic insight is that no single region monopolises demand. Sellers who restrict fulfilment to the top two metros are leaving significant, indexed demand unserved across Jaipur, Lucknow, and even smaller hubs like Khorda.

Average Order Value by City Tier: The Surprising Tier-3 Premium

The AOV gradient in Toys & Games is one of the starkest across any major e-commerce category. Tier-1 cities average ₹1,169 per order — a modest basket that reflects high purchase frequency and comfort buying lower-priced items online. Tier-2 cities step up to ₹1,573, a 35% premium over tier-1, suggesting buyers in cities like Jaipur and Lucknow consolidate purchases or opt for higher-value SKUs when ordering.

The real outlier is tier-3, where AOV reaches ₹3,415 — nearly 2.2 times the tier-2 figure and roughly three times the tier-1 baseline. Several dynamics explain this: limited local retail availability pushes buyers toward premium or bundled orders to justify shipping; gifting occasions dominate purchase intent in smaller towns; and lower purchase frequency means each order carries more items.

For sellers, this means product assortment strategy must be tier-sensitive. Listing only entry-level SKUs for tier-3 audiences leaves high-margin premium and bundle opportunities on the table. Conversely, competitive price-point products and subscription refills may serve tier-1 frequency buyers more effectively than a premium-only catalogue.

RTO Risk and Prepaid Share: Navigating the Tier-3 Paradox

The return-to-origin rate for Toys & Games climbs from 10% in tier-1 to 21% in tier-2 and peaks at 32% in tier-3. For a category where products can be bulky and re-packaging complicated, a 32% RTO is a material cost — forward shipping, reverse logistics, and restocking overheads can erode the AOV premium entirely if not managed.

The paradox is that tier-3 buyers also show the highest prepaid share at 72%, compared with 67% in tier-2 and 66% in tier-1. This seems contradictory: if buyers are paying upfront, why are returns so high? The answer likely lies in expectation mismatches — product descriptions, size, or quality not meeting the expectations of buyers who have less prior experience with the brand or less access to physical inspection. This points to a content and catalogue quality problem as much as a logistics one.

Sellers should respond by investing in richer product imagery, accurate size guides, and video demonstrations specifically for tier-3 listings, while deploying NDR (non-delivery report) management workflows proactively. Combining these interventions can bring tier-3 RTO closer to tier-2 levels without sacrificing the high-AOV opportunity the segment offers.

Monthly Order Volume Trends and Seasonal Planning

Order volumes in the Toys & Games category show a clear seasonal arc in early 2026. January opened strong at 435,698 orders, dipped to 403,959 in February and further to 392,828 in March. April marked the peak of the tracked period at 445,766 orders, likely driven by school holiday gifting and the summer vacation demand cycle. The category then declined sharply through May (382,513) and June (361,559) — a cumulative drop of roughly 19% from April's peak.

This pattern has direct implications for inventory positioning and cash-flow management. Sellers should build stock buffers entering March to capture the April surge, then plan markdown or clearance strategies for June to avoid carrying costs on slow-moving units. Logistics capacity should similarly be pre-booked for April, when order density is highest and courier slot availability tightens.

The June trough also represents a window for catalogue expansion — onboarding new SKUs, refreshing listings with updated content, and running targeted promotions to stimulate demand ahead of the festive quarter uptick that typically follows in the second half of the year.

Emerging City Opportunities: Where Early Movers Win

Eight cities flag as emerging demand centres for Toys & Games: Jhajjar, West Tripura, Doda, Nalbari, Kamrup, South Tripura, Goalpara, and Kokrajhar. Several of these — particularly the north-east cluster of West Tripura, Nalbari, Kamrup, South Tripura, Goalpara, and Kokrajhar — represent near-untapped digital commerce markets where physical toy retail is sparse and online is the primary access channel.

For sellers, the north-east cluster deserves particular attention. Improved logistics infrastructure connecting these states and rising smartphone penetration have made fulfilment viable where it was not two or three years ago. First-mover advantage in these markets is real: buyers who develop brand familiarity early tend to exhibit strong repeat-purchase behaviour given limited alternatives.

Jhajjar in Haryana also appears both in the tier-3 demand index (49) and the emerging cities list, signalling accelerating growth. Doda in Jammu & Kashmir represents another geographically isolated market where online is the dominant — often only — channel for specialty products like branded toys and games. Sellers with serviceable pin codes in these regions and competitive delivery SLAs should prioritise catalogue visibility there now, before category competition intensifies.

Seller Strategy: Translating Data into Category Growth

The data resolves into four actionable priorities for Toys & Games sellers on Indian e-commerce platforms. First, tier-2 is the sweet spot for balanced unit economics: AOV of ₹1,573 is healthy, RTO at 21% is manageable, and cities like Jaipur and Lucknow show strong indexed demand — making this tier the most attractive for margin-positive volume growth.

Second, tier-3 expansion is viable but requires catalogue and content investment upfront. The ₹3,415 AOV can absorb higher logistics costs, but only if RTO is actively managed through better product content and NDR workflows. Third, tier-1 metro strategy should focus on frequency and basket-building — lower AOVs mean repeat purchase rates and subscription or bundle mechanics matter more here than in other tiers.

Fourth, the April demand peak should drive the annual planning calendar. Inventory, marketing budgets, and influencer or catalogue launches should be timed to arrive in market by late March to fully capture the peak cycle. The June trough is the right moment for operational improvements — listing audits, returns analysis, and pin-code expansion into emerging north-east markets — so the business enters the festive half-year in a stronger structural position.

Table 1 · By city tier
City tierAOVRTO ratePrepaidTop cities
Tier-1₹116910%66%Bangalore, Delhi, Mumbai
Tier-2₹157321%67%Jaipur, Lucknow, Nagpur
Tier-3₹341532%72%Khorda, Raigarh - Mh, Jhajjar
Emerging markets
JhajjarWest TripuraDodaNalbariKamrupSouth TripuraGoalparaKokrajhar
Methodology

Figures reflect orders on the Shiprocket network, India’s largest e-commerce enablement platform, over the trailing 30 days unless a period is stated. Order-volume figures are indexed to the leading city within each tier (= 100), not absolute counts. AOV, RTO and prepaid share are tier averages. Any current, incomplete month is excluded from trend charts. Data via the Commerce Graph over Shiprocket’s Sense APIs.

Frequently asked questions

Which cities have the highest toys games demand in India?

On the Shiprocket network over the last 30 days, toys games demand is led by Bangalore, Delhi, Mumbai, followed by Hyderabad and Pune. Demand is strongest in metro and tier-1 cities but growing fastest in emerging tier-2 and tier-3 markets.

What is the average order value (AOV) for toys games in India?

Toys Games AOV by city tier on the Shiprocket network: Tier-1 ₹1169, Tier-2 ₹1573, Tier-3 ₹3415. AOV differs by tier because basket composition and buyer intent vary across metros and smaller cities.

What is the RTO rate for toys games in India?

Return-to-origin (RTO) rate for toys games by city tier: Tier-1 10%, Tier-2 21%, Tier-3 32%. RTO typically rises in lower tiers, where COD share is higher and addresses are harder to resolve — so prepaid nudges and address verification matter most there.

Which emerging cities are growing for toys games?

Fast-growing toys games markets on the network include Jhajjar, West Tripura, Doda, Nalbari, Kamrup, South Tripura — smaller cities where order volume is climbing faster than the national average.

Which cities have the highest Toys & Games demand in India?

Bangalore leads all cities with a demand index of 100 among tier-1 markets, followed by Delhi (83) and Mumbai (71). In tier-2, Jaipur tops the index at 100 with Lucknow at 84. Among tier-3 cities, Khorda in Odisha ranks first at 100, followed by Raigarh-MH at 74. Demand is geographically distributed, meaning sellers who limit fulfilment to the top metros miss significant indexed volume in Jaipur, Lucknow, and emerging districts.

What is the RTO rate for Toys & Games in India?

RTO rates escalate with distance from metro centres: 10% in tier-1 cities, 21% in tier-2, and 32% in tier-3. The tier-3 rate is especially notable because it coexists with a 72% prepaid share, suggesting returns are driven by expectation mismatches rather than cash-on-delivery non-acceptance. Sellers can reduce tier-3 RTO by improving product imagery, size guides, and NDR management workflows.

When is peak season for Toys & Games orders in India?

Based on 2026 order data, April is the peak month with 445,766 orders, driven by school holiday and summer vacation gifting cycles. January also shows strong volume at 435,698 orders. The sharpest trough occurs in June at 361,559 orders — roughly 19% below the April peak. Sellers should pre-build inventory in March, pre-book logistics capacity for April, and use June for catalogue and operational improvements.

Is tier-3 expansion worth it for Toys & Games sellers?

Tier-3 cities offer a compelling ₹3,415 AOV and the highest prepaid share of 72%, but carry a 32% RTO rate that can erode margins if unmanaged. The opportunity is real for sellers who invest in high-quality product content to reduce expectation mismatches and deploy proactive NDR workflows to intercept at-risk deliveries. With those controls in place, tier-3 unit economics can be profitable given the strong basket size.

How does prepaid adoption compare across city tiers for Toys & Games?

Prepaid share is surprisingly consistent and even skews toward smaller cities: 66% in tier-1, 67% in tier-2, and 72% in tier-3. The high tier-3 prepaid rate means that RTO in those markets is not primarily a COD-refusal problem — buyers are paying upfront but still returning products, pointing to content and fulfilment quality as the root causes rather than payment mode.